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Game-based learning tool to promote health & safety

20 September 2018

EEF, the manufacturers’ organisation, launched a new game-based learning tool at the recent IOSH conference. It will provide employers and employees with an interactive tool to promote Health & Safety in the workplace.

The PC and tablet-based tool is an audio-visual experience which can be custom-branded and also tailor-made to replicate an exact workplace. In the game, learners are rewarded for speed and accuracy of decision-making as they manage health & safety risks within a simulated work environment. It will also allow individuals and departments to compete against each other to have the best risk assessment and health & safety awareness.

The game provides employers with insight into areas where further knowledge is required and potential hot spots in the business with the ability to track improvements inn knowledge and awareness. As a result they can track the likeliness and severity of risk and take preventative action.

The tool has been used by Fujitsu as part of its international training programme and Simon Head, head of health and safety, EMEIA and Americas, Fujitsu said: “This tool has been the lynchpin of our international training programme. Uptake has far exceeded any other e-based training tools, people are talking and behaviour is changing.”

Find out more and play the demonstration game at http://www.eef.org.uk/hsgame

 
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